Web Enabling SDK for Windows Apps

Thinfinity VirtualUI delivers your Windows applications on any device, anywhere. All with a single line of code.

 

Windows Applications in the Web InstantlyWindows apps to web

As users are migrating from traditional desktop computers to mobile devices, transitioning your Windows application to the Web is the next logical step to increase your exposure. You can make your Windows applications accessible from the Web TODAY.

Furthermore, you may enhance your existing applications with online data, rejuvenate your older software, and deliver your application to anywhere in the world, all with Thinfinity VirtualUI.
 
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Instantly Increase the Value of your Windows Application

Take your desktop application to the web.A few weeks ago we published an article at CodeProject to discuss how the migration of PC desktop users to all kind of mobile devices affected the paradigm of software development.

The bring your own device (BYOD) era started more than a decade ago with Palms and the first smartphones, and now there are much more complex needs to solve. The exponential market growth of Chromebook, iPads and tablets demands a new approach to adapting applications to meet their users’ daily requirements. Continue reading

Thinfinity VirtualUI meets HTML5 Web Components!

We have exciting news! A new release of Thinfinity VirtualUI is out, now with support for HTML5 Web Components!

VirtualUI Web ComponentsSo what Web Components is about and why is so important for your VirtualUI-based application?

I think I don’t need to explain anything about reusable software components. You develop in C#, Vb.Net, Visual Basic, Delphi, etc, so you’ve been using them for years!

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Remote Raw Printing from VirtualUI-Enabled Apps (1)

remote raw printsModern web browsers have been designed to protect end-users from malicious or unwanted access to computer’s local resources. Typically, web browsers have none or limited access to disk units, USB devices and peripherals devices attached to the local computer.

Local printers are not an exception; they are restricted to printing web content only. But what if our VirtualUI-enabled application needs to send raw print commands and data to a matrix or label printer such as Zebra, Epson, etc.?

This article will demonstrate how to access a printer connected to the web browser from our application so we can generate RAW prints remotely as if the remote application and the printer were available in the same environment.

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Cybele Software released Thinfinity VirtualUI 2.0

Today is THE day! Cybele Software, Inc. formally announced the release of Thinfinity VirtualUI 2.0. Check the new Thinfinity VirtualUI 2.0

As we anticipated a few weeks ago, we’ve been working to bring you a more powerful tool. The new version of VirtualUI now includes great features suggested and expected by many users:

– Enhanced end-user access schema
– File System and Registry Virtualization
– Session recording/playback

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Using the Javascript ClientSettings Object

Javascript ClientSettingsPreviously, we presented you with an article about ClientSettings, an additional interface available in the Thinfinity VirtualUI Library. This interface allows developers to know and programmatically define, from their own software applications, some browser environment layout and behavior settings. In this post, we are presenting the Javascript version of ClientSettings. Continue reading

Use Cookies to Extend a Web-enabled App’s Login

remote data persistence using cookiesIn a previous post we explained how to add remote data persistence to your apps by saving cookies in the browser. In this opportunity we will take advantage of this feature to develop a small but useful demo that shows how to provide an extended sign-on for web users.

Thinfinity VirtualUI web enabled apps were born as desktop apps and most include their own login mechanism. In this opportunity, we will show you how to extend your own existing application’s sign-on process, getting the browser to identify the application’s user. In this way, users would only need to manually log in when accessing the application for the first time, after logging out or when the login ID has expired. Continue reading

End-User Authentication in VirtualUI v2

VirtualUI v2.0 end-user authentication

Last Friday we announced the beta build of Thinfinity VirtualUI v2. We are excited about this new version because it includes several new major features that take VirtualUI to a new level of virtualization and integration.

In this opportunity, we will learn how End-User Authentication works in VirtualUI web-enabled applications. Continue reading

Announcing Thinfinity VirtualUI v2 beta

Thinfinity VirtualUI helps developers to effortlessly take to the web Windows applications developed with .Net, Delphi, Visual C++ and the like.

Thinfinity VirtualUI v2.0
We are very excited to announce today the beta build of Thinfinity VirtualUI v2. This version includes several new major features that take VirtualUI to a new level of virtualization and integration.

The main new features in this release are:

  • New authentication scheme:
    • Support for RADIUS.
    • OAuth/2 (Google, Facebook, etc).
    • API for custom authentication.
    • Support for Single Sign-on.
  • Registry and File System Virtualization.
  • Session Recording and Playback.

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Upload Remote Files in Web-Enabled Applications

upload remote files in web-enabled appsAt first, the file handling dual behavior in a Thinfinity VirtualUI web-enabled application can appear to be a bit confusing for new developers and users who are accustomed to running the application from the desktop. It’s actually pretty simple, as you will see in this article.

Previously, we shared with you a brief summary of the file handling possibilities in Thinfinity VirtualUI apps. In this opportunity we will try to shed some light on this topic and show you how to upload remote files in web-enabled applications. Continue reading